


- #20xx hack pack custom mod mod
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- #20xx hack pack custom mod Pc
#20xx hack pack custom mod Pc
T: What’s one feature you wish you could add if you were given the “keys to the kingdom,” and Nintendo let you do whatever you wanted?ĭ: The most important/desired feature would be to easily pair up the game with a PC and record stats on all the matches, and automatically report results. But at its peak we’re talking 4 to 8 hours a day working on 20XXTE.
#20xx hack pack custom mod code
Other times if we don’t have it documented, then it might take 3 hours of research just to find the appropriate function or line to change, and then it’s still just one line of code.īut then, for more complex features like stage striking, where you have to write many lines of code AND figure out the relevant functions, then that could take hours of research and hours of writing code and testing properly, with probably the more complex features taking up to 20 hours of work to implement something new.ĭ: Nowadays I have less time to work on it because I’m more invested in personal projects that I look forward to announcing in the future. T: How long would it take to implement one feature?ĭ: Some changes that are seemingly significant are only one line of code because we know were to look based on previous research and we know where the functions are mapped out, so that can take a half hour. T: What are the challenges of modding this particular obscure hardware?ĭ: By modding Melee we are modding machine code.ĭ: A lot of newer games-and I don’t want to discredit the difficulty of modding any game-but when we’re working with a proprietary game console with a proprietary game engine we have no choice but to reverse engineer from scratch, starting with nothing, with very few tools at our disposal. Also, the PAL version of 20XXTE is coming.
#20xx hack pack custom mod update
There’s going to be one more update with mostly bug fixes and minor new features. If you’re good at 20XXTE, you’re good at Melee.ĭ: 20XXTE is almost finished. Then you have people who only play on TE and people who only play on vanilla because they don’t want to face people who took the easy way. They’re getting good at a game that’s not Melee, and that creates a divide in the community. I don’t want to make a situation where people are only good at my setups and can’t play on unmodded setups, because then they’re not actually good at Melee. Melee is the game you need to get good at. If you’re playing Melee, you still need to be playing Melee. I don’t add features that physically change the way you play the game. Another feature, which is one of the most requested and which I refuse to add, is to enable changing the controls or disabling tap jump like you can with Brawl and Smash 4. First off, custom character skins and costumes. They didn’t make it in because of technical limitations they require more game files and I can’t add those to a memory card hack. Things that are quintessentially useful to the community as a whole–no brainers–were the first things I wanted to add.ĭ: Many important ones didn’t make it in for various reasons.

#20xx hack pack custom mod mods
T: What were some of the first features you knew you were going to add?ĭ: Some of the first ones were obvious features from existing Melee mods like L-cancel indicators, salty runbacks where you hold A and B to restart a match, setting default tournament settings, stage striking on the stage select screen, and the ability to freeze stage hazards.
#20xx hack pack custom mod mod
We don’t need a modded Wii anymore, so now the question is: if you have an accessible mod that people can bring to any setup, what features do you want on it? It should be polished, professional, usable in tournaments, and have something for everyone. Then we found out about the memory card hack, and suddenly there’s a way to load mods on a memory card and it’s even more accessible. Players and hackers started to embrace mods more than before. This encouraged developers to make more mods, because they were becoming more mainstream. There’s another project that came first called 20XX training hack pack and that’s made by someone else.Īs far as 20XXTE specifically, the real inspiration is that I had been doing Melee hacking for years, and as game mods became more accessible thanks to the Wii, interest grew in the Melee scene for new aesthetics and other features. Takapunch: What was the inspiration for 20XX?ĭan Salvato: First, I want to clarify that I specifically do 20XXTE. Dan shared some very insightful comments about game design and the state of competitive Melee. Lauren and I had been sitting right behind Dan’s booth, so my next target was obvious. For my second interview of day two, I was excited to talk to someone who’s done so much to advance the competitive Melee meta and help new potential top players get into the game.
